Already 2 months passed since the last dev log entry? I can’t remember climbing in a flux-capacitored DeLorean …

Whatever. Let’s have a look what happened since begin of February.

Finished Music

The game’s soundtrack is finished so far. Because there’s just one level yet there will be more work to do. Nevertheless, finding appropriate tracks isn’t that easy. 99% of stock site tracks simply don’t fit the dynamics of the game. So it took quite some time to find the current compilation.

Time System

Nordenfelt got a time distorting system which can scale the effective time flow. There’s a factor for scaling frame times which is usually set to 1. If the game should run faster, e.g. for testing purpose to reach a specific point in the game immediately, this factor can be set to any value >1. Slowdowns can be caused with values <1. Logically pausing can be done with a factor equal to zero. The only thing I’m not sure about is if negative factors work as well …

Released Nordenfelt 0.5.3, Silently

Version 0.5.3 was published in the preorder forum. I did not shout it from the rooftops because there were no real gameplay changes since 0.5.2. I’ve just finished details like explosions and audio, nothing game-changing.

Now I’m busy working on new level content and fresh equipment, the game’s essence so to speak. An equipment type already available but far from ripe is the Tesla weapon:

For future level work I’ve decided to cut back graphical complexity and go for reusable tiles and segments. This idea is quite old as the left of the following two screenshots from 2010 illustrates:

Left half of image shows version 0.1, right half shows coming version 0.2

I’m not sure what exactly distracted me from following the tile concept. Most likely the urge for boundless creativity was the reason. Nearly two years later I know that boundaries are your friends. They coerce you to not expand artistically ad infinitum.

Time to meet finitude.

Cheers,
Thomas

PS: Just to remind you about the @nordenfeltgame Twitter feed. Feel free to follow and get dedicated info about what’s going on at the the Nordenfelt development front.