Another Wednesday, another dev log entry. This happened since last week:

Fixed Particle Effect Leftover

Particle effects lost their connection to their emitters during state switches, e.g. when a plane turned left or right. Therefore they stayed on screen forever.

Added Particle Effect Orientation

Particle effect emitters can be rotated now.

Made Exhaust Fumes Data-driven

Due to the now fully data-driven particle engine it was time to replace the hard-coded smoke column of the first boss and the Kamikaze trails:

kamikaze plane exhaust version comparison

old version left, newer version right

New Exhaust Fumes

The player ship and a bomber enemy got new exhausts. Just the beginning of attaching cloud spitters to vehicles. 🙂

There was quite some work regarding particle effects this week. Next Wednesday there should be some new patrol boats tearing around.

In the meantime feel free to subscribe to Nordenfelt’s RSS feed or follow me on Twitter at @black_golem.