Another Wednesday, another dev log entry.

I’m quite busy fabricating background graphics at the moment. Everything gets modeled in 3D first …

… and rendered from above afterwards:

The development focus was on ground textures so far. Therefore other models like the hangar or the pier are still in their grey-box versions. But their paleness will fade within the next days.

As ever feel free to subscribe to Nordenfelt’s RSS feed or follow me on Twitter at @black_golem. New insights every Wednesday.