Nordenfelt 0.3 is coming and it will have a new level and new enemies.

The whole procedure of designing/modeling/texturing/rendering of level parts and enemies is sooo time consuming. These tasks are millstones around the neck in times of feature testing. Therefore I’ve entered “MS Paint mode” (again). Rule of thumb: graphics must be as simple as possible but have to represent the intention.

Second level in Nordenfelt 0.3, demonstrating MS Paint mode

Second level, MS Paint graphics

The primitive shapes and gaudy colors may bring you eye cancer. But hey, they are functional! Improved test graphics won’t be as distinguishable and may be kept in the game forever for compromise. These ugly geometrics will never survive ’til final release. Critics would eat me alive!

The testing focus of version 0.3 lies on gameplay. Graphics will follow – in beta versions, starting before 2011 (hopefully).

Cheers,
Thomas